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Persistence of Life in the Sandfall

teamLab, 2024, Interactive Digital Work, 12 channels (6 channels x 2 rows), Endless, Sound: Hideaki Takahashi
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Persistence of Life in the Sandfall

teamLab, 2024, Interactive Digital Work, 12 channels (6 channels x 2 rows), Endless, Sound: Hideaki Takahashi

When people approach the flowers, they scatter and die. When they approach the sand, the falling sand breaks up.


Since ancient times people have looked at falling sand to understand the concept of short periods of time, and they have seen the changes in the flowers that bloom to feel the passage of longer periods of time. The time of the falling sand, the repeated life and death of the flowers, and the time of people's bodies - all these different times intersect and overlap.


The space of the artwork is created with what teamLab refers to as Ultrasubjective Space. In contrast to spaces that are created through, or in other words cut out by, lenses and perspective, Ultrasubjective Space does not fix the viewer’s viewpoint and in turn frees the body. The wall that the flowers are seen on does not become a boundary between the viewer and the artwork, and the artwork space is continuous with the space of the viewer’s body.

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